How to Play Backgammon: Rules, Setup, and Scoring
Direct Answer
Backgammon is a two-player race game on a board of 24 triangular points. Each player has 15 checkers and moves them toward their home board according to two dice. Hit an opponent's lone checker (a blot) to send it to the bar; they must re-enter before moving others. First to bear off all 15 checkers wins. A win with the opponent having borne off none is a gammon (double); none borne off and none in your home board is a backgammon (triple).
Core Definition
The board has four quadrants of six points each, split by the bar. Each player moves from their opponent's home board, around the board, into their own home board (points 1-6). Setup: each side places checkers at specific points (2 on the 24-point, 5 on the 13, 3 on the 8, and 5 on the 6, mirrored). Players move in opposite directions.
Rules Deep Dive
Roll two dice and move one checker the number shown on each die (or, on a double, four moves of that number). You may move the same checker twice or two different checkers. A point held by two or more enemy checkers is blocked. A single enemy checker (a blot) can be hit and placed on the bar. A checker on the bar must re-enter in the opponent's home board before any other move; if those entry points are blocked, you lose your turn. Bearing off: once all 15 checkers are in your home board, roll to remove them; a roll higher than the highest occupied point lets you bear off from the highest point. Win = all checkers borne off. Scoring: single game = 1 point, gammon = 2, backgammon = 3 (doubling cube multiplies these).
Misconception Correction
Myth: you must use both dice if possible. Fact: you must use as many of your dice as legally possible; if only one can be played, you play that one (and on a double, as many of the four as possible). Myth: hitting is optional. Fact: you may choose which legal moves to make, but a blot you land on is hit automatically. Myth: any dice roll bears off a checker. Fact: you bear off only on your own home board points.
How to Play
1. Set up the 15 checkers per the standard starting position. 2. Roll for who goes first (highest opens). 3. Each turn, roll two dice and move checkers that many pips toward your home board. 4. Land on a single enemy checker to hit it to the bar. 5. Re-enter bar checkers from the opponent's home board before other moves. 6. Bring all 15 checkers into your home board, then bear them off by rolling their point numbers. 7. First to bear off all checkers wins; gammons and backgammons multiply the stake.
Version Notes
Version Notes & Patch History:
Current Version: 2026 | Previous Version: — | Next Check: Quarterly
Key Changes: Initial published rules guide
These are the standard backgammon rules used worldwide, including the World Backgammon Association. The doubling cube is an optional addition for betting stakes.
This guide explains the standard, widely accepted rules for How to Play Backgammon. House rules and published editions vary, so always check the official rulebook for tournament or licensed play. Content is for educational and informational purposes only.
Version 2026 | Last verified: August 2026