Can My GTX 1660 Super Run Monster Hunter Wilds? FPS Estimate & System Requirements (2026)

Estimated GTX 1660 Super FPS for Monster Hunter Wilds at 1080p, 1440p and 4K, plus the GPU tier you need for 60 FPS.

Last updated 2026-09-09 · evergreen reference

Wondering "can my GTX 1660 Super run Monster Hunter Wilds?" Our estimate puts it at roughly 32 FPS at 1080p, 21 FPS at 1440p and 12 FPS at 4K. The settings that tax Monster Hunter Wilds most are the RE Engine ray tracing, turf effect and dense foliage. FPS figures are editorial estimates from a transparent demand-tier model (TechPowerUp relative-performance indices, retrieved 2026-08-29), not benchmarks. Verify with your own hardware.

Estimated GTX 1660 Super FPS for Monster Hunter Wilds

Frame-rate estimate by resolution. "Estimate" means modeled, not measured.

Bottom line

The GTX 1660 Super runs Monster Hunter Wilds at 1080p in the 32 FPS range on low–medium settings. It is playable, but you will lean on upscaling and lowered detail to hold 60.

GTX 1660 Super FPS by resolution

Modeled Monster Hunter Wilds performance on a GTX 1660 Super (tier 7/9).

ResolutionEst. FPSVerdict
1080p (Full HD)32Playable on low–medium
1440p (QHD)21Struggles — upgrade recommended
4K (UHD)12Struggles — upgrade recommended

Verdict for the GTX 1660 Super + Monster Hunter Wilds pairing

What to expect and where to aim.

Best target resolution

On a GTX 1660 Super, aim for 1080p with upscaling in Monster Hunter Wilds. The GTX 1660 Super runs Monster Hunter Wilds at 1080p in the 32 FPS range on low–medium settings. It is playable, but you will lean on upscaling and lowered detail to hold 60.

Settings to hit 60 FPS on your GTX 1660 Super

A starting point tuned to this exact pairing; adjust to taste.

Your GTX 1660 Super sets the ceiling

Monster Hunter Wilds is GPU-bound, so the GTX 1660 Super's raw speed decides your frame rate. To lift it, Wilds is GPU-heavy — drop the RT preset and turf effect, lower shadow quality. The single biggest lever is render-resolution scaling / the game's upscaler — dropping internal resolution to ~85% while outputting 1080p often buys 15–25% FPS with little visible loss.

VRAM headroom on the GTX 1660 Super

The GTX 1660 Super carries only 6 GB of VRAM. Monster Hunter Wilds wants more for Ultra textures, so cap texture/texture-streaming quality one step below Ultra to avoid VRAM-spillover stutter. That change is often worth more than any shadow tweak.

Target 1080p with upscaling

At 32 FPS native 1080p, turn on FSR/DLSS (performance or balanced) and cap the frame rate at 60 to smooth pacing. Reserve higher resolutions for a future GPU upgrade.

Bottleneck analysis: GTX 1660 Super + Monster Hunter Wilds

Why this pairing performs the way it does.

What actually bottlenecks Monster Hunter Wilds on a GTX 1660 Super

The limiting factor for this specific pairing is VRAM first, then raw GPU speed. At demand tier 7/9, Monster Hunter Wilds can exceed the GTX 1660 Super's 6 GB of VRAM at Ultra settings, causing stutter before the core is maxed. Cap textures and the GTX 1660 Super runs the title cleanly.

What GPU tier Monster Hunter Wilds needs

For ~60 FPS targets, based on its demand tier.

Recommended GPU tiers

Nearest real GPUs for each target (estimate).

TargetApprox. GPU tier neededExample GPU
30 FPS @ 1080p (minimum)index ≈ 33GTX 1660 Super
60 FPS @ 1080p (recommended)index ≈ 66RX 7700 XT
60 FPS @ 1440p (high)index ≈ 100RTX 4090

How this estimate is calculated

Full transparency on the model.

Method

Monster Hunter Wilds is assigned a hardware-demand tier 7/9 from its published requirements (or release era + genre). Each GPU has a relative-performance index (RTX 4090 = 100, source TechPowerUp). FPS ≈ 60 × (GPU index ÷ required index)^0.85, then scaled ×0.66 for 1440p and ×0.38 for 4K. FPS figures are editorial estimates from a transparent demand-tier model (TechPowerUp relative-performance indices, retrieved 2026-08-29), not benchmarks. Verify with your own hardware.

More monster hunter wilds fixes & guides

Same-game troubleshooting and performance pages — jump to the one that matches your hardware.

Related pages

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