Can My GTX 1660 Super Run Red Dead Redemption 2? FPS Estimate & System Requirements (2026)
Estimated GTX 1660 Super FPS for Red Dead Redemption 2 at 1080p, 1440p and 4K, plus the GPU tier you need for 60 FPS.
Last updated 2026-09-09 · evergreen reference
Wondering "can my GTX 1660 Super run Red Dead Redemption 2?" Our estimate puts it at roughly 77 FPS at 1080p, 51 FPS at 1440p and 29 FPS at 4K. The settings that tax Red Dead Redemption 2 most are water quality, lighting quality, grass and tree tessellation. FPS figures are editorial estimates from a transparent demand-tier model (TechPowerUp relative-performance indices, retrieved 2026-08-29), not benchmarks. Verify with your own hardware.
Estimated GTX 1660 Super FPS for Red Dead Redemption 2
Frame-rate estimate by resolution. "Estimate" means modeled, not measured.
Bottom line
The GTX 1660 Super clears Red Dead Redemption 2 at 1080p with around 77 FPS — a solid 60+ experience. 1440p needs upscaling to stay smooth.
GTX 1660 Super FPS by resolution
Modeled Red Dead Redemption 2 performance on a GTX 1660 Super (tier 4/9).
| Resolution | Est. FPS | Verdict |
|---|---|---|
| 1080p (Full HD) | 77 | Smooth 60+ FPS |
| 1440p (QHD) | 51 | Playable on low–medium |
| 4K (UHD) | 29 | Struggles — upgrade recommended |
Verdict for the GTX 1660 Super + Red Dead Redemption 2 pairing
What to expect and where to aim.
Best target resolution
On a GTX 1660 Super, aim for 1080p (Full HD) in Red Dead Redemption 2. The GTX 1660 Super clears Red Dead Redemption 2 at 1080p with around 77 FPS — a solid 60+ experience. 1440p needs upscaling to stay smooth.
Settings to hit 60 FPS on your GTX 1660 Super
A starting point tuned to this exact pairing; adjust to taste.
Your GTX 1660 Super sets the ceiling
Red Dead Redemption 2 is GPU-bound, so the GTX 1660 Super's raw speed decides your frame rate. To lift it, RDR2 loves VRAM and GPU — drop water/lighting to High and disable tessellation. The single biggest lever is render-resolution scaling / the game's upscaler — dropping internal resolution to ~85% while outputting 1080p often buys 15–25% FPS with little visible loss.
Bottleneck analysis: GTX 1660 Super + Red Dead Redemption 2
Why this pairing performs the way it does.
What actually bottlenecks Red Dead Redemption 2 on a GTX 1660 Super
The limiting factor for this specific pairing is the GTX 1660 Super's raw speed. As a entry-level card (relative index 32/100), the GTX 1660 Super is the deciding factor for Red Dead Redemption 2 at demand tier 4/9. More GPU = more FPS, almost linearly, until you hit the ~77 FPS ceiling at 1080p.
What GPU tier Red Dead Redemption 2 needs
For ~60 FPS targets, based on its demand tier.
Recommended GPU tiers
Nearest real GPUs for each target (estimate).
| Target | Approx. GPU tier needed | Example GPU |
|---|---|---|
| 30 FPS @ 1080p (minimum) | index ≈ 12 | UHD 770 (integrated) |
| 60 FPS @ 1080p (recommended) | index ≈ 24 | GTX 1650 |
| 60 FPS @ 1440p (high) | index ≈ 36 | RX 580 |
How this estimate is calculated
Full transparency on the model.
Method
Red Dead Redemption 2 is assigned a hardware-demand tier 4/9 from its published requirements (or release era + genre). Each GPU has a relative-performance index (RTX 4090 = 100, source TechPowerUp). FPS ≈ 60 × (GPU index ÷ required index)^0.85, then scaled ×0.66 for 1440p and ×0.38 for 4K. FPS figures are editorial estimates from a transparent demand-tier model (TechPowerUp relative-performance indices, retrieved 2026-08-29), not benchmarks. Verify with your own hardware.
More red dead redemption 2 fixes & guides
Same-game troubleshooting and performance pages — jump to the one that matches your hardware.
Red Dead Redemption 2 Crash Fixes
Open →Red Dead Redemption 2 Optimization Guide
Open →Can My RTX 4090 Run Red Dead Redemption 2? FPS Estimate & System Requirements (2026)
Open →Can My RTX 4080 Super Run Red Dead Redemption 2? FPS Estimate & System Requirements (2026)
Open →Can My RTX 4070 Super Run Red Dead Redemption 2? FPS Estimate & System Requirements (2026)
Open →Can My RTX 4070 Run Red Dead Redemption 2? FPS Estimate & System Requirements (2026)
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