Ori and the Will of the Wisps — System Requirements, FPS Estimate & House Rules
2020 · Platformer, Adventure, Action · Moon Studios · ESRB Everyone · Metacritic 91

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: Windows 10 Version 18362.0 or higher | OS: Windows 10 Version 18362.0 or higher |
| Memory | Processor: AMD Athlon X4 | Intel Core i5 4460 | Processor: AMD Ryzen 3 | Intel i5 Skylake |
| Graphics | Memory: 8 GB RAM | Memory: 8 GB RAM |
| Storage | Graphics: Nvidia GTX 950 | AMD R7 370 | Graphics: Nvidia GTX 970 | AMD RX 570 |
| DirectX | DirectX: Version 11 | DirectX: Version 11 |
| Item 7 | Storage: 20 GB available space | Storage: 20 GB available space |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Ori and the Will of the Wisps's demand tier (tier 3, Light (entry discrete GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 285 | 188 | 108 |
| RTX 4080 Super | 256 | 169 | 97 |
| RTX 4080 | 246 | 162 | 93 |
| RX 7900 XTX | 273 | 180 | 104 |
| RX 7900 XT | 256 | 169 | 97 |
| RTX 4070 Ti Super | 218 | 144 | 83 |
| RX 7800 XT | 218 | 144 | 83 |
| RTX 4070 Super | 205 | 135 | 78 |
| RTX 4070 | 192 | 127 | 73 |
| RX 7700 XT | 198 | 130 | 75 |
| RTX 3070 | 179 | 118 | 68 |
| RX 6800 XT | 215 | 142 | 82 |
| RTX 4060 Ti | 158 | 104 | 60 |
| RX 6700 XT | 192 | 127 | 73 |
| RTX 3060 | 145 | 95 | 55 |
| RX 6600 XT | 163 | 108 | 62 |
| RTX 2060 | 131 | 86 | 50 |
| GTX 1660 Super | 108 | 71 | 41 |
| RX 580 | 125 | 83 | 48 |
| GTX 1060 6GB | 102 | 68 | 39 |
| GTX 1650 | 82 | 54 | 31 |
| Intel Arc A770 | 166 | 110 | 63 |
| UHD 770 (integrated) | 33 | 22 | 13 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
For the full hardware spec sheet and a deeper performance breakdown, see Full specs & performance data on GameFigs.
Age rating & regional compliance
GameRulePro pairs each title with its ESRB age rating and, where documented, real regulatory notes on loot boxes, skin gambling and randomized monetization. Every line is source-linked and labeled with its retrieval date. This is an educational reference, not legal advice — verify the specifics that apply to your jurisdiction.
| Field | Value | Source |
|---|---|---|
| Age rating | ESRB Everyone | ESRB rating via RAWG.io, retrieved 2026-08-21. |
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Open profile →Rules, fair-play & tournament formats
AI search can summarize what Ori and the Will of the Wisps is — it can't turn your group size, time limits and house-rule preferences into a printable rules book, or generate a tournament bracket with tiebreaks. Run the generators below to build yours. Everything runs in your browser.
Build your house rules
Community-style house rules — not an official rulebook.
Ori and the Will of the Wisps — House Rules
- Players: 4 (adjust the rule set for odd numbers)
- Every round or session runs on a 40-minute timer; when it expires, the current objective or score decides the round.
- Respawns are unlimited at checkpoints; dying costs progress to the last checkpoint only.
- Disputes go to the session host; a 60-second discussion cap, then a vote. Ties favor the current objective leader.
- These are community house rules for casual play — they replace nothing in any official rulebook.
Game reference
- Ori and the Will of the Wisps (2020) — Platformer, Adventure, Action.
- Structural outline based on Platformer-genre play patterns; adapt to your group.
Generated at GameRulePro · 2026-09-09
How to make house rules for Ori and the Will of the Wisps
- Open the generator. Use the house-rules or tournament-format generator on this page for Ori and the Will of the Wisps.
- Set group size and options. Enter player count and toggle a session time limit or permadeath/sit-out rules.
- Pick a tournament format. Choose single elimination, double elimination, or Swiss, then set match length and tiebreak order.
- Add custom rules. Type any house-specific rule into the custom field.
- Print your sheet. Click “Print my rules sheet” for a printable book or bracket.
Typical Platformer play structure
Community-style reference by genre — not an official rulebook.
Session structure
- Chapter-based pacing — stop at chapter boundaries
- Exploration vs. main-path is a playstyle house rule
- Collectible completion can be a scoring metric in co-op
Release, patch & rule-change notes
Official release date: 2020-03-10. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameRulePro summarizes the official release only and does not invent patch dates. When a developer ships a rule-affecting update (balance pass, mode change, or ranked-reset), re-run the generator above to keep your house rules in sync.
About Ori and the Will of the Wisps
A New Journey Begins Embark on an adventure with all new combat and customization options while exploring a vast, exotic world encountering larger than life enemies and challenging puzzles. Seek help from discoverable allies on your path to unravel Ori’s true destiny. Explore a vast, beautiful, and immersive world Explore a vast, beautiful, immersive, and dangerous world filled with gripping enemy encounters, challenging puzzles and thrilling escape sequences. Unravel Ori’s true destiny in this emotionally engaging, hand crafted story driven adventure. New combat system Wield dozens of new spirit weapons, spells and skills offering new dynamic combat mechanics to the world of Ori. Nimbly fight your way through untold danger and ruin with an entirely new arsenal at your disposal. Customize your style of play Choose your tools for adventure from dozens of newly acquired attacks, spells, and skills to match your style of play. In addition, utilize an all new shard system to power up Ori’s capabilities. Encounter epic adversaries Face large epic bosses and seek support from discoverable allies who will provide services and cast optional quests to extend the adventure.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameRulePro planning estimates from the demand-tier + GPU-index model — not benchmark results.
- House rules and tournament formats are community-style templates for casual play, not official rulebooks.
- Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
- Per-game age-rating & regional compliance reference (ESRB rating via RAWG; curated regulatory notes) from the GameRulePro game-rules dataset, retrieved 2026-08-29.
How the Ori and the Will of the Wisps FPS estimate and rules generator are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The rules and tournament builder is a community-style template engine: it formats your group size, match format and tiebreaks into a printable sheet. All outputs are planning guides — verify in-game and agree house rules with your group before play.