How to Play Go (Baduk): Rules for Beginners
Direct Answer
Go is an ancient strategy game for two players who alternately place black and white stones on the intersections of a grid (usually 19x19). You capture enemy stones by removing their last liberty (empty adjacent point), and you win by surrounding more empty territory than your opponent. The player with the most points - surrounded empty points plus captured stones - wins.
Core Definition
Stones sit on line intersections, not in squares. Each stone or connected group needs at least one empty adjacent point (a liberty) to stay on the board. Black moves first. The board can also be 9x9 or 13x13 for faster games; the rules are identical.
Rules Deep Dive
Liberties: a group's liberties are its empty adjacent intersections; when a group has none, it is captured and removed. A single stone surrounded on all sides is captured. Suicide (playing a stone with no liberties that captures nothing) is illegal in standard rules. Ko: you may not immediately replay a stone that would recreate the previous board position - this prevents infinite capture loops (the ko rule). Territory: empty points fully surrounded by one color count for that player at the end. Scoring (area scoring, common in China): your score is your surrounded territory plus the stones you still hold on the board. Komi: a small point bonus (often 6.5 or 7.5) is given to White to offset Black's first-move advantage. The game ends when both players pass; the higher score wins.
Misconception Correction
Myth: the goal is to capture all enemy stones. Fact: the goal is to control more territory; captures are a means, not the end. Myth: you must capture when you can. Fact: captures happen automatically by the liberty rule; there is no forced-capture obligation. Myth: more stones means you win. Fact: efficiency matters - a few well-placed stones can surround more than a crowded group.
How to Play
1. Decide board size (19x19 standard, 9x9 for learning). 2. Black places a stone on any empty intersection, then players alternate. 3. Place stones to surround territory and connect your groups. 4. Capture enemy groups by removing their last liberty. 5. Respect the ko rule - don't recreate the prior board instantly. 6. When neither side can gain by playing, both pass. 7. Count surrounded empty points plus your living stones; add White's komi. Higher total wins.
Version Notes
Version Notes & Patch History:
Current Version: 2026 | Previous Version: โ | Next Check: Quarterly
Key Changes: Initial published rules guide
These are the standard rules shared by the International Go Federation. Area (Chinese) and territory (Japanese) scoring differ slightly in counting captures, but the core placing, liberty, and capture rules are the same.
This guide explains the standard, widely accepted rules for How to Play Go (Baduk). House rules and published editions vary, so always check the official rulebook for tournament or licensed play. Content is for educational and informational purposes only.
Version 2026 | Last verified: August 2026