Death Stranding 2 — Common Errors & How to Fix Them
The crashes and error messages players actually hit in Death Stranding 2, what causes each one, and the fix that works.
Last updated 2026-09-25 · evergreen reference
Below are the errors Death Stranding 2 players report most often on PC, paired with the cause and the fix that actually resolves it. Death Stranding 2 runs on the Decima (Nixxes port), and several of these faults are engine-level rather than game-specific — which is why the same fix keeps appearing across different 2026 releases. Work through them in order: the cheap, reversible steps first, and the invasive ones (BIOS updates, clean driver installs, page file changes) only if the symptom matches.
The errors and their fixes
Symptom, cause, and the fix that resolves it.
Crash at the very first loading screen, or Vulkan errors
**Cause:** The launch build mishandles ray tracing and frame generation during initialisation.
**Fix:** From the launcher menu before pressing play, turn ray tracing completely off, disable frame generation, and switch anti-aliasing from DLSS/FSR to PICO. Then verify game files and update to the game-ready driver.
“Out of Memory” or DXGI_ERROR_DEVICE_REMOVED
**Cause:** Genuine system or video memory exhaustion, and the Decima engine is unusually sensitive to overclocks.
**Fix:** Remove any GPU overclock first. Then set a manual Windows page file of 16384 MB initial and 32768 MB maximum on your fastest SSD. Lower the in-game Texture Streaming Pool from Epic/High to Medium, and disable ray tracing if you have under 12GB of VRAM.
Crash during cutscenes or long delivery transitions
**Cause:** A memory leak — the engine streams open-world data and fails to release it when a high-fidelity cutscene loads.
**Fix:** Restart the game every two to three hours to clear the cache until a patch arrives. If a specific region consistently crashes, lower cloud quality: volumetric clouds cause GPU spikes during timefall storms.
Black screen on launch
**Cause:** A monitor refresh-rate or resolution handshake problem.
**Fix:** Add -windowed to the Steam launch options to reach the display settings, set the native resolution and refresh rate manually, then switch back to fullscreen or borderless. Disabling fullscreen optimizations also helps.
Startup crash after a Windows 11 update
**Cause:** WDDM 3.2 changes altered how the game allocates memory and initialises DirectX.
**Fix:** Enable compatibility mode for Windows 8 plus “Run as administrator” and disable fullscreen optimizations on the executable. Try -dx11 to bypass DX12 shader initialisation. As a last step, set a manual page file of 12288 MB initial / 24576 MB maximum.
Fix order if you do not know which one you have
Cheapest and most reversible first.
1. Verify and restart
Verify game file integrity through your launcher and restart the PC. This clears stuck background tasks and driver hooks, and repairs the corrupt downloads that launch-day server load makes common.
2. Drivers, cleanly
Install the latest GPU driver from the vendor site rather than Windows Update, and choose the clean-install option. Both NVIDIA and AMD ship game-ready drivers for major releases that fix compatibility outright.
3. Strip overlays and background hooks
Disable Steam, Discord, Xbox Game Bar, GeForce Experience and MSI Afterburner overlays, along with RGB utilities and hardware monitors. These inject code into the game process and are one of the most frequent crash triggers.
4. Rebuild the shader cache
Clear the DirectX shader cache from Windows Disk Cleanup and delete the game’s own shader cache folder, then let it rebuild. Corrupted shader caches cause crashes that look like hardware faults.
5. Only then touch hardware settings
Remove GPU and CPU overclocks including RAM XMP/EXPO, check temperatures, and if the crash pattern points to CPU instability rather than the GPU, update the motherboard BIOS before assuming your hardware is faulty.
When it is not your PC
Engine and patch bugs worth knowing about.
Known engine-level issues
Several Death Stranding 2 faults trace back to the Decima (Nixxes port) rather than to your hardware — shader compilation crashes, overlay conflicts and memory leaks during long sessions are the recurring three. These get patched; the workarounds above exist to keep you playing until then.
Reporting it usefully
When you report a crash, include the exact error message, when it started, whether it followed a patch or driver update, your GPU model and driver version, and whether ray tracing, overlays or overclocks were enabled. That distinction is what separates a game bug from a system problem.
Related pages
This is an independent player reference and is not official documentation for Death Stranding 2. GameRulePro does not host or link to copyrighted assets. Modding guidance is for single-player use only — never use mods in online multiplayer. Verify current requirements, prices and policies with the publisher before acting.
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