God of War (2018) — Tips & Tricks
Settings, options and shortcuts in God of War (2018) that most players never find.
Last updated 2026-09-25 · evergreen reference
Not walkthroughs — these are the configuration choices, hidden options and workflow habits that make God of War (2018) run better and feel better. Most of them are not exposed in the menus.
Tips worth knowing
Each one changes something real in God of War (2018).
FSR or DLSS on Balanced is the single biggest win
It is worth roughly a 55% frame gain for a small sharpening trade, and it is the hardest change of the list to actually notice. Enable it before you touch anything else.
Textures are nearly free; shadows are not
Texture Quality Ultra costs about 1% of frame rate if it fits your VRAM, and anisotropic filtering at 16x is essentially free. Shadow Quality Low alone is worth around 10%.
The cheaper settings, ranked
Shadows about 10%, Reflections about 8%, Ambient Occlusion about 6%, Atmospherics about 6%, Model Quality about 5%. Drop them in that order and keep textures high.
Lock to 60 with adaptive sync
God of War fluctuates regardless of settings on some configurations. Locking 60 FPS and using adaptive sync smooths the dips more effectively than chasing a higher average.
Windows-level gains on low-end hardware
High Performance power plan, close Chrome, disable fullscreen optimizations on the executable, and raise process priority — together worth roughly 5–8 FPS on weak laptops.
Habits that save you later
Do these once and stop thinking about them.
Back up your saves
Before any reinstall, driver sweep or mod change, copy the save folder for God of War (2018). Cloud saves are convenient but they can also sync a corrupted file back onto your machine — knowing where the local copy lives is what actually protects you.
Write down what you changed
Launch options, config file edits and INI tweaks are easy to forget. A short note means you can undo a change six months later instead of reverse-engineering your own setup.
Benchmark one repeatable spot
Pick a demanding area in God of War (2018), load the same save and play for the same duration after each change. Judging performance by feel is how people conclude a real improvement did nothing.
Windows-level changes that apply everywhere
Not specific to this game, and worth doing once.
Disable fullscreen optimizations and fix DPI
Right-click the God of War (2018) executable, open the Compatibility tab, tick Disable fullscreen optimizations, then open Change high DPI settings and set the scaling override to Application. This resolves black screens, low-resolution output and alt-tab freezes across a large number of Unreal Engine 3 and older DirectX 11 titles.
Turn off Game Bar, Game Mode and background recording
All three sit in Settings > Gaming. They cost RAM and GPU resources and interfere with fullscreen rendering. Some newer titles do benefit from Game Mode, so test rather than assuming — but start with it off.
Use a high-performance power plan and watch thermals
Balanced and silent profiles let the CPU and GPU downclock under load. Select High or Ultimate Performance, and monitor temperatures — crashes that appear ten minutes in rather than at launch are very often thermal rather than software.
Keep the page file system-managed
Several engines rely on virtual memory even with ample RAM, and disabling the page file is a recurring cause of "out of memory" errors on machines with 32 GB installed. Leave Windows in control of it.
Related pages
This is an independent player reference and is not official documentation for God of War (2018). GameRulePro does not host or link to copyrighted assets. Modding guidance is for single-player use only — never use mods in online multiplayer. Verify current requirements, prices and policies with the publisher before acting.
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