Injustice: Gods Among Us Ultimate Edition — System Requirements, FPS Estimate & Fixes
2013 · Arcade, Action, Fighting · NetherRealm Studios · ESRB Mature · Metacritic 80

Official system requirements
Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.
| Spec | Minimum | Recommended |
|---|---|---|
| OS | Minimum: | Recommended: |
| Processor | OS: 32-bit Windows 7 / Windows 8 / Vista | OS: 64-bit Windows 7 / Windows 8 / Vista |
| Memory | Processor: Intel® Core™ 2 Duo 2.4 GHz or AMD Athlon X2 2.8 GHz | Processor: Intel Core i5-750, 2.67 GHz or AMD Phenom II X4 965, 3.4 GHz or better |
| Graphics | Memory: 2 GB RAM | Memory: 4 GB RAM |
| Storage | Graphics: NVIDIA® GeForce™ 8800 GTS or AMD® Radeon™ HD 3850 | Graphics: NVIDIA® GeForce™ GTX 560 or AMD® Radeon™ HD 6950 |
| DirectX | DirectX: Version 10 | DirectX: Version 11 |
| Item 7 | Network: Broadband Internet connection | Network: Broadband Internet connection |
| Item 8 | Storage: 21 GB available space | Storage: 22 GB available space |
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Injustice: Gods Among Us Ultimate Edition's demand tier (tier 8, Very demanding (flagship GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 67 | 44 | 25 |
| RTX 4080 Super | 60 | 40 | 23 |
| RTX 4080 | 58 | 38 | 22 |
| RX 7900 XTX | 64 | 42 | 24 |
| RX 7900 XT | 60 | 40 | 23 |
| RTX 4070 Ti Super | 51 | 34 | 19 |
| RX 7800 XT | 51 | 34 | 19 |
| RTX 4070 Super | 48 | 32 | 18 |
| RTX 4070 | 45 | 30 | 17 |
| RX 7700 XT | 46 | 31 | 18 |
| RTX 3070 | 42 | 28 | 16 |
| RX 6800 XT | 51 | 33 | 19 |
| RTX 4060 Ti | 37 | 24 | 14 |
| RX 6700 XT | 45 | 30 | 17 |
| RTX 3060 | 34 | 22 | 13 |
| RX 6600 XT | 38 | 25 | 15 |
| RTX 2060 | 31 | 20 | 12 |
| GTX 1660 Super | 25 | 17 | 10 |
| RX 580 | 29 | 19 | 11 |
| GTX 1060 6GB | 24 | 16 | 9 |
| GTX 1650 | 19 | 13 | 8 |
| Intel Arc A770 | 39 | 26 | 15 |
| UHD 770 (integrated) | 8 | 8 | 8 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
For the full hardware spec sheet and a deeper performance breakdown, see Full specs & performance data on GameFigs.
Age rating & regional compliance
GameRulePro pairs each title with its ESRB age rating and, where documented, real regulatory notes on loot boxes, skin gambling and randomized monetization. Every line is source-linked and labeled with its retrieval date. This is an educational reference, not legal advice — verify the specifics that apply to your jurisdiction.
| Field | Value | Source |
|---|---|---|
| Age rating | ESRB Mature | ESRB rating via RAWG.io, retrieved 2026-08-21. |
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Open profile →Rules, fair-play & tournament formats
AI search can summarize what Injustice: Gods Among Us Ultimate Edition is — it can't turn your group size, time limits and house-rule preferences into a printable rules book, or generate a tournament bracket with tiebreaks. Run the generators below to build yours. Everything runs in your browser.
Build your house rules
Community-style house rules — not an official rulebook.
Injustice: Gods Among Us Ultimate Edition — House Rules
- Players: 4 (adjust the rule set for odd numbers)
- Every round or session runs on a 40-minute timer; when it expires, the current objective or score decides the round.
- Respawns are unlimited at checkpoints; dying costs progress to the last checkpoint only.
- Disputes go to the session host; a 60-second discussion cap, then a vote. Ties favor the current objective leader.
- These are community house rules for casual play — they replace nothing in any official rulebook.
Game reference
- Injustice: Gods Among Us Ultimate Edition (2013) — Arcade, Action, Fighting.
- Structural outline based on Arcade-genre play patterns; adapt to your group.
Generated at GameRulePro · 2026-09-09
How to make house rules for Injustice: Gods Among Us Ultimate Edition
- Open the generator. Use the house-rules or tournament-format generator on this page for Injustice: Gods Among Us Ultimate Edition.
- Set group size and options. Enter player count and toggle a session time limit or permadeath/sit-out rules.
- Pick a tournament format. Choose single elimination, double elimination, or Swiss, then set match length and tiebreak order.
- Add custom rules. Type any house-specific rule into the custom field.
- Print your sheet. Click “Print my rules sheet” for a printable book or bracket.
Typical Arcade play structure
Community-style reference by genre — not an official rulebook.
Match rules
- Best-of-3 or best-of-5 rounds per match
- Timer (e.g. 99 seconds) with round-win by health or life lead
- Double elimination bracket is standard for major events
Stage & character rules
- Stage list is agreed or set to tournament legal pool
- Mirror matches allowed unless house-ruled out
- Character lock after first pick in some formats
Release, patch & rule-change notes
Official release date: 2013-11-12. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameRulePro summarizes the official release only and does not invent patch dates. When a developer ships a rule-affecting update (balance pass, mode change, or ranked-reset), re-run the generator above to keep your house rules in sync.
About Injustice: Gods Among Us Ultimate Edition
Injustice: Gods Among Us Ultimate Edition is an extended version of fighting game Injustice: Gods Among Us based on the imaginary universe of DC Comics. The gameplay is made in a traditional fighting 2.5D manner: battles occur in a 2D perspective but all the characters and objects are 3D. All fights are held in one-on-one form, where each participant has two life scales. Game mechanics are simple: three different types of hits and a special ability are available for each character. Some on-map objects are interactive and can be also used in attack. The main action takes place in a universe, which is parallel to a DC’s one, so occasionally clashes may look unusual. According to the storyline, Superman established dictatorship on Earth, and several Justice League members started resisting him. In the game, players are able to take control of favourite DC heroes and to participate in a war between Superman’s domination and the rebellion led by Batman. The Ultimate Edition offers players 6 new characters, over 30 new skins, and 60 new S.T.A.R. Labs missions. Injustice: Gods Among Us is followed by the sequel Injustice 2.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameRulePro planning estimates from the demand-tier + GPU-index model — not benchmark results.
- House rules and tournament formats are community-style templates for casual play, not official rulebooks.
- Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
- Per-game age-rating & regional compliance reference (ESRB rating via RAWG; curated regulatory notes) from the GameRulePro game-rules dataset, retrieved 2026-08-29.
How the Injustice: Gods Among Us Ultimate Edition FPS estimate and rules generator are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The rules and tournament builder is a community-style template engine: it formats your group size, match format and tiebreaks into a printable sheet. All outputs are planning guides — verify in-game and agree house rules with your group before play.