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What Settings Keep Input Latency Under Your Target

With the same illustrative model, an RTX 3060 at 1080p in Cyberpunk 2077 gives about 23 ms render latency at High (plus ~8 ms display and input baseline, about 31 ms total). To stay under a 20 ms target you need the Low preset (about 13 ms render, ~21 ms total) and should disable V-Sync. The biggest latency wins come from raising FPS and turning off V-Sync, which adds a full frame of delay.
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Results

Visualization

GameRulePro FPS and latency figures are parametric estimates built from an illustrative performance model, not measurements from specific hardware or games. Real performance varies by driver, temperature, background load, and exact title. Use the numbers for planning only and verify with benchmarks.

How It Works

Total latency is modeled as render latency (1000 / FPS) plus an 8 ms display-and-input baseline. To meet a target latency T, you need FPS of at least 1000 / (T - 8). We compute FPS for each preset using the same parametric model as the FPS tool, then pick the highest preset whose FPS clears that requirement. V-Sync is excluded because it adds up to a full frame of delay and should be off for competitive latency.

What Should You Do?

For competitive games, disable V-Sync and any frame cap, and use the lowest preset that keeps FPS above your refresh rate. A higher refresh monitor also lowers perceived latency. If the model says even Low is too slow, you need a stronger GPU or a lower resolution, since settings alone cannot close a large gap.

Frequently Asked Questions

What is the 8 ms baseline?

It is an illustrative input-plus-display lag assumption, not measured. Real displays and mice vary, especially high-refresh panels which are lower.

Why disable V-Sync for latency?

V-Sync queues frames to avoid tearing, adding up to one frame of delay. For competitive play, the slight tearing is worth the lower latency.

Does ping count in this number?

No, this is render-to-display latency on your machine. Network ping adds separately in online play; see the multiplayer simulator.

Can settings alone hit a 10 ms target?

Only with a very strong GPU and esports titles. The model shows most setups land 13-30 ms, so manage expectations.

Is this model accurate for my exact PC?

No. It is parametric with assumed scores. Use it to compare presets, not as a measured latency reading.

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