Euro Truck Simulator 2 — System Requirements, FPS Estimate & Fixes

2012 · Indie, Simulation · SCS Software · ESRB Everyone · Metacritic 79

Euro Truck Simulator 2 cover art

Official system requirements

Publisher-published Minimum / Recommended values via RAWG, retrieved 2026-08-21. Real-world performance varies with drivers, resolution and your full build.

SpecMinimumRecommended
OSMinimum:Recommended:
ProcessorOS: Windows 7OS: Windows 7/8.1/10 64-bit
MemoryProcessor: Dual core CPU 2.4 GHzProcessor: Quad core CPU 3.0 GHz
GraphicsMemory: 4 GB RAMMemory: 6 GB RAM
StorageGraphics: GeForce GTS 450-class (Intel HD 4000)Graphics: GeForce GTX 760-class (2 GB)
DirectXHard Drive: 3 GB available spaceHard Drive: 3 GB available space

Multi-GPU FPS estimate

Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Euro Truck Simulator 2's demand tier (tier 1, Very light (runs on integrated graphics)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.

GPU1080p1440p4K
RTX 4090480380219
RTX 4080 Super480341196
RTX 4080480327188
RX 7900 XTX480363209
RX 7900 XT480341196
RTX 4070 Ti Super440291167
RX 7800 XT440291167
RTX 4070 Super414274157
RTX 4070388256148
RX 7700 XT399263152
RTX 3070362239138
RX 6800 XT435287165
RTX 4060 Ti319211121
RX 6700 XT388256148
RTX 3060292193111
RX 6600 XT330218125
RTX 2060264174100
GTX 1660 Super21814483
RX 58025316796
GTX 1060 6GB20713679
GTX 165016510963
Intel Arc A770335221127
UHD 770 (integrated)674426

Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.

For the full hardware spec sheet and a deeper performance breakdown, see Full specs & performance data on GameFigs.

Age rating & regional compliance

GameRulePro pairs each title with its ESRB age rating and, where documented, real regulatory notes on loot boxes, skin gambling and randomized monetization. Every line is source-linked and labeled with its retrieval date. This is an educational reference, not legal advice — verify the specifics that apply to your jurisdiction.

FieldValueSource
Age ratingESRB EveryoneESRB rating via RAWG.io, retrieved 2026-08-21.
Verify locally. No GameRulePro-curated regulatory note is indexed for Euro Truck Simulator 2 yet. Jurisdiction-specific rules on randomized monetization, loot boxes and simulated gambling vary — confirm against the ESRB rating above and your regional authority before allowing purchases or play by minors.

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Rules, fair-play & tournament formats

AI search can summarize what Euro Truck Simulator 2 is — it can't turn your group size, time limits and house-rule preferences into a printable rules book, or generate a tournament bracket with tiebreaks. Run the generators below to build yours. Everything runs in your browser.

Build your house rules

Community-style house rules — not an official rulebook.

Euro Truck Simulator 2 — House Rules

  1. Players: 4 (adjust the rule set for odd numbers)
  2. Every round or session runs on a 40-minute timer; when it expires, the current objective or score decides the round.
  3. Respawns are unlimited at checkpoints; dying costs progress to the last checkpoint only.
  4. Disputes go to the session host; a 60-second discussion cap, then a vote. Ties favor the current objective leader.
  5. These are community house rules for casual play — they replace nothing in any official rulebook.

Game reference

  • Euro Truck Simulator 2 (2012) — Indie, Simulation.
  • Structural outline based on Indie-genre play patterns; adapt to your group.

Generated at GameRulePro · 2026-09-09

How to make house rules for Euro Truck Simulator 2

  1. Open the generator. Use the house-rules or tournament-format generator on this page for Euro Truck Simulator 2.
  2. Set group size and options. Enter player count and toggle a session time limit or permadeath/sit-out rules.
  3. Pick a tournament format. Choose single elimination, double elimination, or Swiss, then set match length and tiebreak order.
  4. Add custom rules. Type any house-specific rule into the custom field.
  5. Print your sheet. Click “Print my rules sheet” for a printable book or bracket.

Typical Indie play structure

Community-style reference by genre — not an official rulebook.

Play style

  • Simulation fidelity settings (damage, fuel, weather) are a pre-agreement
  • Career vs. sandbox changes the rule context entirely
  • Community challenges define their own scoring
Fair-play note: house rules and tournament formats on this page are community-style templates for casual play, not official rulebooks or sanctioned event rules. Agree on the format and tiebreak order with your group before you start.

Release, patch & rule-change notes

Official release date: 2012-10-19. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameRulePro summarizes the official release only and does not invent patch dates. When a developer ships a rule-affecting update (balance pass, mode change, or ranked-reset), re-run the generator above to keep your house rules in sync.

SingleplayerSteam AchievementsAtmosphericRPG

About Euro Truck Simulator 2

You play as a truck driver, whose primary task throughout the game is to deliver essential goods to Europe.

The actions of foreign drivers in the game are close to reality. It means that the computer does not only act following the rules of the road but also takes some other techniques taken from real life, for example, gives a sign that passes the driver to the main road.

The time in the game is slightly different from the real time (1 minute in the set corresponds to five-ten seconds of real time). The driver can drive in total for 11 hours, after that he needs to go to the nearest Parking to make a nine-hour rest. If you do not, the driver gradually begins to struggle with sleep and yawn. The screen becomes dark, and the player, in turn, loses control of the truck, what can quickly lead to an accident.

● Data updated 2026-09-09

Sources & attribution

  • Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
  • GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
  • FPS estimates on this page are GameRulePro planning estimates from the demand-tier + GPU-index model — not benchmark results.
  • House rules and tournament formats are community-style templates for casual play, not official rulebooks.
  • Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
  • Per-game age-rating & regional compliance reference (ESRB rating via RAWG; curated regulatory notes) from the GameRulePro game-rules dataset, retrieved 2026-08-29.
How the Euro Truck Simulator 2 FPS estimate and rules generator are computed

Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The rules and tournament builder is a community-style template engine: it formats your group size, match format and tiebreaks into a printable sheet. All outputs are planning guides — verify in-game and agree house rules with your group before play.

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