Stardew Valley — System Requirements, FPS Estimate & House Rules
2016 · Indie, RPG, Simulation · Chucklefish · ESRB Everyone 10+ · Metacritic 89

Official system requirements
Official system requirements for Stardew Valley are not yet indexed on GameRulePro. Check the publisher's store page for the authoritative Minimum / Recommended specs. Based on its release era and genre, our demand model places it at tier 4 (Moderate (mainstream GPU)).
Multi-GPU FPS estimate
Estimated average FPS by GPU at 1080p / 1440p / 4K, derived from Stardew Valley's demand tier (tier 4, Moderate (mainstream GPU)) and published TechPowerUp-style relative-performance indices (RTX 4090 = 100), retrieved 2026-08-29. Planning estimates, not benchmarks.
| GPU | 1080p | 1440p | 4K |
|---|---|---|---|
| RTX 4090 | 202 | 133 | 77 |
| RTX 4080 Super | 181 | 119 | 69 |
| RTX 4080 | 174 | 115 | 66 |
| RX 7900 XTX | 193 | 128 | 73 |
| RX 7900 XT | 181 | 119 | 69 |
| RTX 4070 Ti Super | 154 | 102 | 59 |
| RX 7800 XT | 154 | 102 | 59 |
| RTX 4070 Super | 145 | 96 | 55 |
| RTX 4070 | 136 | 90 | 52 |
| RX 7700 XT | 140 | 92 | 53 |
| RTX 3070 | 127 | 84 | 48 |
| RX 6800 XT | 153 | 101 | 58 |
| RTX 4060 Ti | 112 | 74 | 43 |
| RX 6700 XT | 136 | 90 | 52 |
| RTX 3060 | 102 | 68 | 39 |
| RX 6600 XT | 116 | 76 | 44 |
| RTX 2060 | 93 | 61 | 35 |
| GTX 1660 Super | 77 | 51 | 29 |
| RX 580 | 89 | 59 | 34 |
| GTX 1060 6GB | 73 | 48 | 28 |
| GTX 1650 | 58 | 38 | 22 |
| Intel Arc A770 | 118 | 78 | 45 |
| UHD 770 (integrated) | 24 | 16 | 9 |
Method: a game's demand tier maps to a “GPU index needed for ~60 FPS at 1080p”; each GPU's relative index produces an estimate via a diminishing-returns curve, then scaled for resolution. Source: TechPowerUp GPU database (relative performance), 2026-08-29.
For the full hardware spec sheet and a deeper performance breakdown, see Full specs & performance data on GameFigs.
Frequently asked questions
Common pre-launch questions about Stardew Valley, answered from official publisher and studio announcements (verified 2026-09-09). Guides, configuration and troubleshooting pages are added after launch.
What are the system requirements for Stardew Valley?
Minimum: Any 2 GB RAM PC / integrated graphics. Recommended (1080p/60, editorial estimate where official numbers are unpublished): 4 GB RAM.
What is the best way to mod Stardew Valley?
Use SMAPI (Stardew Modding API); get mods from Nexus Mods. Mods are single-player only — never in online modes.
How do I fix Stardew Valley crashing or not launching on PC?
Update GPU drivers, verify/repair game files, install community shader fixes where they exist, and disable overlays. See the Crash & Fix page.
How do I get better FPS in Stardew Valley?
Lower Shadows, Volumetrics and View Distance first; enable DLSS/FSR/XeSS; cap the framerate. See the Optimization page.
Age rating & regional compliance
GameRulePro pairs each title with its ESRB age rating and, where documented, real regulatory notes on loot boxes, skin gambling and randomized monetization. Every line is source-linked and labeled with its retrieval date. This is an educational reference, not legal advice — verify the specifics that apply to your jurisdiction.
| Field | Value | Source |
|---|---|---|
| Age rating | ESRB Everyone 10+ | ESRB rating via RAWG.io, retrieved 2026-08-21. |
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Open profile →Guides & fixes for Stardew Valley
Deep-dive performance, crash-fix and settings references for this title — each links to a focused guide.
Stardew Valley
Open →Stardew Valley System Requirements
Open →Stardew Valley Best Mods
Open →Stardew Valley Crash Fixes
Open →Stardew Valley Optimization Guide
Open →Stardew Valley Optimal First-Year Plan
Open →Can My RTX 4090 Run Stardew Valley? FPS Estimate & System Requirements (2026)
Open →Can My RTX 4080 Super Run Stardew Valley? FPS Estimate & System Requirements (2026)
Open →Can My RTX 4070 Super Run Stardew Valley? FPS Estimate & System Requirements (2026)
Open →Can My RTX 4070 Run Stardew Valley? FPS Estimate & System Requirements (2026)
Open →Can My RTX 4060 Ti Run Stardew Valley? FPS Estimate & System Requirements (2026)
Open →Can My RTX 3060 Run Stardew Valley? FPS Estimate & System Requirements (2026)
Open →Can My RTX 2060 Run Stardew Valley? FPS Estimate & System Requirements (2026)
Open →Can My RX 7800 XT Run Stardew Valley? FPS Estimate & System Requirements (2026)
Open →Rules, fair-play & tournament formats
AI search can summarize what Stardew Valley is — it can't turn your group size, time limits and house-rule preferences into a printable rules book, or generate a tournament bracket with tiebreaks. Run the generators below to build yours. Everything runs in your browser.
Build your house rules
Community-style house rules — not an official rulebook.
Stardew Valley — House Rules
- Players: 4 (adjust the rule set for odd numbers)
- Every round or session runs on a 40-minute timer; when it expires, the current objective or score decides the round.
- Respawns are unlimited at checkpoints; dying costs progress to the last checkpoint only.
- Disputes go to the session host; a 60-second discussion cap, then a vote. Ties favor the current objective leader.
- These are community house rules for casual play — they replace nothing in any official rulebook.
Game reference
- Stardew Valley (2016) — Indie, RPG, Simulation.
- Structural outline based on Indie-genre play patterns; adapt to your group.
Generated at GameRulePro · 2026-09-09
How to make house rules for Stardew Valley
- Open the generator. Use the house-rules or tournament-format generator on this page for Stardew Valley.
- Set group size and options. Enter player count and toggle a session time limit or permadeath/sit-out rules.
- Pick a tournament format. Choose single elimination, double elimination, or Swiss, then set match length and tiebreak order.
- Add custom rules. Type any house-specific rule into the custom field.
- Print your sheet. Click “Print my rules sheet” for a printable book or bracket.
Typical Indie play structure
Community-style reference by genre — not an official rulebook.
Core loop
- Character progression through quests and combat experience
- Loot and crafting feed a build — stats, gear and skills
- Choices branch the story; some choices lock content
Session rules (tabletop-style house rules)
- Set a session length and a “save point” rule before starting
- Agree on permadeath vs. respawn-loss before the campaign
- House-rule level gaps so a mixed party stays relevant
Competitive variants
- Speedrun categories standardize start/end conditions
- Challenge runs (no-hit, level-1) define their own rulebooks
Release, patch & rule-change notes
Official release date: 2016-02-25. Ongoing patches and version history are published by the developer — for the latest patch notes, see the official store or support page. GameRulePro summarizes the official release only and does not invent patch dates. When a developer ships a rule-affecting update (balance pass, mode change, or ranked-reset), re-run the generator above to keep your house rules in sync.
About Stardew Valley
The hero (in the beginning you can choose gender, name and appearance) - an office worker who inherited an abandoned farm. The landscape of the farm can also be selected. For example, you can decide whether there will be a river nearby for fishing. The farm area needs to be cleared, and it will take time. The hero has many different activities: plant and care for plants, raise livestock, practice crafts, extract ore, and also enter into relationships with residents of the neighbouring town to earn game money. Relationships with characters include communication, performing tasks for money, exchanging, searching for fossils and even military actions and marrying. The character is limited by the reserve of strength and health - both parameters are visible on the screen, and the game automatically puts the hero to rest if the limit of his capabilities is close. The game does not set any ultimate or primary goal, its many possibilities are designed for an unlimited time.
Sources & attribution
- Game data (release year, genres, platforms, system requirements, description, cover art) via RAWG.io, retrieved 2026-08-21.
- GPU relative-performance indices via TechPowerUp GPU database (relative performance), retrieved 2026-08-29.
- FPS estimates on this page are GameRulePro planning estimates from the demand-tier + GPU-index model — not benchmark results.
- House rules and tournament formats are community-style templates for casual play, not official rulebooks.
- Pre-launch intelligence (release windows, settings, editions, pricing, beta dates) is compiled from each title's official publisher / studio announcements and is source-linked per item with its retrieval date (2026-09-09). Where a detail is from reporting rather than a primary source, the item's source line states so. This is preview material, not an official specification.
- Per-game age-rating & regional compliance reference (ESRB rating via RAWG; curated regulatory notes) from the GameRulePro game-rules dataset, retrieved 2026-08-29.
How the Stardew Valley FPS estimate and rules generator are computed
Each game is scored on a 0–9 demand tier from its published PC requirements (and a year/genre fallback when requirements are absent). The FPS estimate compares your selected GPU's relative-performance index against the tier's required index using a diminishing-returns curve, then scales for resolution. The rules and tournament builder is a community-style template engine: it formats your group size, match format and tiebreaks into a printable sheet. All outputs are planning guides — verify in-game and agree house rules with your group before play.